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Proceeding of
Int. Conf. on Recent Trends & Research in Engineering and
Science
In Association
With
INDIAN INSTITUTE OF INDUSTRIAL ENGINEERING, MUMBAI (IIIE)
as
A Special Issue of
International Journal of Computer Science and
Applications
(ISSN:0974-1011)
Conference Convener
Prof.
Nitin A. Kharche
(Program Convener)
Mobile: 09766935198
Prof. Bharat
K. Chaudhari
(Program Convener)
Mobile: 08380075944
Editor
Prof. K. H. Walse
Research Publications, India
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IJCSA ISSN: 0974-1011 (Online)
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Title: |
Presence Cloud - a scalable mobile presence service in control
message transmission |
Author: |
Mahesh V. Shastri
and
Sachin B. Jadhav |
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Abstract |
Today Social networking services on the Internet are growing
and increasing number of people are using these new ways to
communicate and share information. At the same time mobile
phones are becoming more powerful and increasingly offer high
speed Internet connectivity. Because of this people expect
these social networking services to be available on their
mobile device. To maintain mobile user’s presence information
such as the current status (online/offline), GPS location and
network address, and also updates the user’s online friends
with the information continually the mobile presence service
is essential component. So when that presence update occurs
frequently the scalability problem occurs at server side to
resolve this problem we proposed scalable server architecture
called as presence cloud, which enables mobile presence
services to support large-scale social network applications.
When a mobile user joins a network, Presence Cloud searches
for the presence of his/her friends and notifies them of
his/her arrival. Presence Cloud organizes presence servers
into a quorum-based server-to-server architecture for
efficient presence searching. It also efficiently uses a
directed search algorithm and a one-hop caching strategy to
achieve small constant search latency. We analyze the
performance of Presence Cloud in terms of the search cost and
search satisfaction level. The search cost is defined as the
total number of messages generated by the presence server when
a user arrives; and search satisfaction level is defined as
the time it takes to search for the arriving user’s friend
list. |
©2016 International Journal of
Computer Science and Applications
Published by Research
Publications, India |
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